Farfelu Games. Create my game

Farfelu Games.

The family’s
own card game.

Grandma’s sayings, the vacations gone wrong, the dog who ate the roast: three generations of stories in one illustrated card game, ready to bring out at Christmas.

€199 in total, so about €33 each between six.

Get my 10 free cards

Free: a 30-second form, a private link within 24 h, then your first 10 cards as a digital preview a few days later. You only pay if you like them.

  • Delivered in about 3 weeks
  • Ten free cards first
  • Chat deleted after analysis
A big family table inside a snow globe held by two giant hands. A gramophone releases glowing birds into a moonlit forest. A golden sofa sails under a big sail, between mountains and clouds. A whale carrying a small garden rests in the water of a vast vaulted hall.

The family dinner, now a snow globe

It’s all in the group chat.

  1. Your group chats.
  2. We spot the gems.
  3. Each gem becomes a card.

The legendary lines, the nine-minute voice notes, the photos from the night it all went sideways: we read everything, keep the gems and paint them.

  • “A brick of salmon, please.”

    A brick doorway rises above the sea, surrounded by leaping fish.

    The brick of salmon, now a monument.

  • A 9 min 12 voice note

    A gramophone releases glowing birds into a moonlit forest.

    The 9-minute voice note, now a bird concert.

  • “Solid gold. €50, mates’ rates.”

    A golden helmet sits on a flea-market stall among an oil lamp, teacups and a pigeon.

    The bike helmet sprayed gold, sold back to a mate.

Everyone plays a part.

The tall one, the voice-note king, the deal queen… Everyone in your crew gets roasted for something too. And every roast becomes a card.

  1. The crew’s selfie stick since 2014.

    Photo: a very tall friend ducks under a doorway, a tiny cup in his hand. Card: the same friend, now a giant bear in glasses, ducks under the door of a little cottage.

    Hugothe tall one

  2. His voice notes outlast his relationships.

    Photo: a friend in a beanie records a voice note, waving his arms, on a balcony at night. Card: the same friend, now a parrot in a beanie, talks into a gramophone that releases golden birds.

    Théothe voice-note king

  3. She’ll sell you your own gift. At a markup.

    Photo: a friend winks under a gold-painted motorcycle helmet at a flea market. Card: the same friend, now a magpie in a golden helmet, sits on a mountain of flea-market finds.

    Margauxthe deal queen

  4. His socks have more personality than he does.

    Photo: a moustached friend pulls up his trousers to show two mismatched socks. Card: the same friend, now a moustached llama, gallops across a lake trailed by a comet of socks.

    Maxthe sock guy

  5. She “tastes” the snacks. Three canapés left.

    Photo: a friend in an apron carries a huge tray of canapés, mouth full. Card: the same friend, now a squirrel in an apron, steers a golden sofa loaded with canapés through the clouds.

    Camillethe canapé chef

  6. Only witness: him. Only suspect: him.

    Photo: a dog caught in the act next to an empty roasting dish. Card: the same dog, in armor, stands guard on a roast shaped like a castle.

    GigotCamille’s dog

Fictional friends and photos, made up for the example.

So, in your crew, who’s who?

A brick doorway rises above the sea, surrounded by leaping fish.

In our crew

At the sushi place, a friend mistranslates and orders “a BRICK of salmon”. Years later, we still bring it up.

And in yours, what’s the line?

Guess the story.

Everyone sees a pink brick doorway in the middle of the waves. The crew remembers a dinner.

Which story is hiding behind this card?

917
cards

We made our first game for ourselves: five WhatsApp groups, years of voice notes and inside jokes, 917 painted cards. Now we make yours.

Play with these cards
A huge bear, studded with lights, leans over a lake and a forest.
The Star Giantcard 352
A whale carrying a small garden rests in the water of a vast vaulted hall.
The Whale in the Great Hallcard 118
A gramophone releases glowing birds into a moonlit forest.
The Song of the Golden Birdscard 748
Pink and blue clouds pour out of the windows and fill a street.
The City in the Cloudscard 703
A feather-crowned llama gallops over water that mirrors the sky, its socks flying off.
The imperial llamacard 343
A brick doorway rises above the sea, surrounded by leaping fish.
The Door in the Wavescard 64
A golden sofa sails under a big sail, between mountains and clouds.
The Sailing Sofacard 109
A monumental cake takes the stage of a theater, in front of the audience.
The Cake on Stagecard 37
A blazing football streaks over the peaks as hikers and goats cheer.
The comet ballcard 82
A half-open door separates a starry sky from a sunlit landscape.
Between Day and Nightcard 145

From chat to game.

  1. You send the chat.

    Export your WhatsApp group from the app in a few taps. Texts, voice notes, photos: we take it all.

    A glowing train glides over calm water in a pink and orange landscape.
  2. We dig for the gems.

    Nicknames, trips gone wrong, catchphrases: every reference is spotted and traced back to its source.

    A single yellow umbrella lights up a multitude of gray umbrellas seen from above.
  3. Review it, or keep the surprise.

    You can review the stories we found before we paint them. Or look at nothing and discover the finished game.

    A giant window overlooks a village of lanterns, while a hand reaches down toward its alleys.
  4. Ten cards first.

    You get ten illustrated cards and their guide. They’re free, so you can judge for yourself.

    A half-open door separates a starry sky from a sunlit landscape.
  5. You fine-tune.

    Too obvious, too embarrassing, not funny enough? Every card can be edited, replaced or removed.

    A white dragon seems to sleep in a mountain of ice, near a snowy bridge.
  6. The full game arrives.

    From 50 to 200 cards painted in one style, with their public guide and their secret guide.

    Seen from the sky, a city is laid out around a fountain and colored paths.
  7. Your box arrives.

    The game printed on thick card stock, Dixit card size, delivered in a box with your name on it.

    A golden weathervane lets a ribbon of colors escape above the houses.
  8. You play.

    An online room, a code to share, six different games with the same cards.

    Pink and blue clouds pour out of a building’s windows, like a party spilling into the night.

Your custom
card game

  • The printed game in its box, shipping included
  • Your first ten cards free
  • Public guide and secret guide
  • 6 online games as a bonus
50 cards
$199
100 cards
$289
200 cards
$449
Create my game

Chipping in together?

6 people
50 cards
$33 per person
100 cards
$48 per person
200 cards
$75 per person

All-inclusive price: the illustrated cards, printing, a box with your name on it and delivery. The box reaches you about three weeks after you sign off.

Your game, for real.

A box with your name on it, cards passed around the table, one shared back. Type your crew’s name and watch the box change.

The back is yours too

Your name, your pattern, your colours: we design the back with you.

  • A blue and sand striped box named for The Inseparables, in front of a fan of illustrated cards.The box, with your name
  • A hand holds an illustrated card of an imperial llama in a living room lit for the evening.One card, one story
  • A deck with blue and sand striped backs on a wooden table, next to its box.One striped back for every card

Staged scenes created for illustration, with cards from our first game.

What’s the occasion?

Every game is made for a moment. Pick yours and see what it could look like.

Truly, deeply personal.

Once we’ve read your chat, we show you everything we found: the characters, the pets, the legendary objects. For each one, you send a photo, or you say no.

Example with the site’s fictional crew. These requests come after you order, in your private space.

  1. Hugo, “the tall one”Mentioned 214 times in the chat. A photo of him?

  2. Théo’s old TwingoMentioned 37 times, never in a photo. A photo of the car?

  3. Margaux’s golden helmetThe 2019 flea market, told in 46 messages. A photo of the helmet?

  4. Max’s socks9 photos found in the chat. Shall we use them?

  5. Camille’s canapés12 photos found, and a nickname: “the chef”. Shall we use them?

Order yours.

Start for free with ten cards, or pay right away if the date is close. Either way, you see ten cards before the rest.

Start for free

Tell us the occasion. We reply within 24 hours with a private link to drop your chat, then we paint your first ten cards, free of charge. You get them as a digital preview a few days later: that’s what you decide on.

The occasion
When is it?

Your answers are only used to prepare your game.

Your questions

  • Ten free cards to start
  • 50, 100 or 200 cards per game
  • 2 to 12 players per game
What do you need to start?

Your WhatsApp chat export is all it takes: texts, voice notes and photos are all used. See how to export it, in two minutes. You can also write your stories by hand, or add the ones that were never written down.

How long does it take?

Your first ten cards arrive a few days after you send the chat, the full game about a week after you sign off, then printing and delivery take about twelve days: allow three weeks in all. For Christmas, order before the end of November. Tight date? Tell us in the form: we’ll make it work.

How does payment work?

By card, on a secure Stripe page. You can also start without paying anything: the first ten cards are free, and you only pay if you want the rest.

What if we don’t like the first cards?

We rework them with you. And if you already paid and no longer want the rest, we refund you, as long as the full game hasn’t been started.

What happens to our chats?

They’re used to spot your references, then the import is deleted after the analysis. Your projects stay private, and you can delete your game and its data at any time.

What if a card is too embarrassing?

You tell us from the start which topics to avoid. Then you review everything: every card can be edited, replaced or removed before the final version.

Can we keep it a surprise?

Yes, it’s your call. Either you review the list of stories we found before the cards are made, or you leave it to us and discover the finished game.

Can guests play too?

Yes. Every card has a public description: people who don’t know the story play with the picture. The secret guide stays between insiders.

Can we get a physical game?

Yes, that’s the whole point: we print your cards on thick card stock, Dixit size, and ship them in a box with your name on it. You also keep the files, for a second copy.

Does it work with Dixit, Codenames or Time’s Up?

Yes. In the large size (80 × 120 mm), your printed cards have no text, just like Dixit cards: they play with its rules and its board. They also work as vision cards in Mysterium, or as the grid in Codenames. And on request, we make games with the rules of Time’s Up, Use Your Words, Taboo or Guess Who?, from your stories.

A monumental cake takes the stage of a theater, in front of the audience. A blue-and-sand striped gift box, open on a deck of illustrated cards.

Games

Your crew’s Codenames

Two teams, a grid of 25 cards, a captain who gets theirs guessed with a single word. Watch out for the trap card.

Players
4 to 12
Cards
25 minimum
Your crew’s Mysterium

A silent guide sends cards as clues. The investigators track down a person, a place, an object. You win together or not at all.

Players
2 to 7
Cards
24 minimum
Elimination

Twelve cards, one target only the guide knows. Each round, one card goes. Eliminate the target and you lose.

Players
2 to 12
Cards
17 minimum
Associations

One theme, twelve cards, everyone secretly picks three. One point for every accomplice who thought like you.

Players
2 to 12
Cards
8 minimum
Your crew’s Apples to Apples

The judge sets a theme, everyone submits a card unsigned. The judge’s favorite scores. Then the judge changes.

Players
3 to 12
Cards
one more than players
The Story

One card, one sentence, and the story goes on. A bonus point if you slip in your secret word.

Players
2 to 12
Cards
one more than players
Two hands hold a fan of illustrated cards during a dinner with friends.

One deck, six ways to play: association, deduction, cooperation, storytelling. The game starts online, with a code to share.

Try the games

Got Dixit, Mysterium or Codenames at home? Once printed, your cards play with those games too.

A huge bear, studded with lights, leans over a lake and a forest.

Your crew, your game.

Start with ten free cards, as a digital preview a few days after you ask. If they make you laugh, we paint the rest and print the box.

Get my 10 free cards